|
AI for Gaming |
Game Development |
Unity ML-Agents |
A toolkit for training intelligent agents in Unity using machine learning techniques. |
https://unity.com/products/ml-agents |
|
AI for Gaming |
Game Development |
Unreal Engine AI |
AI framework within Unreal Engine for creating intelligent behaviors and simulations. |
https://www.unrealengine.com/en-US/ai |
|
AI for Gaming |
Game Development |
TensorFlow for Games |
A library for integrating machine learning models into games using TensorFlow. |
https://www.tensorflow.org |
|
AI for Gaming |
Game Development |
PyTorch for Games |
A deep learning framework that can be used to build AI-driven game mechanics. |
https://pytorch.org |
|
AI for Gaming |
Game Development |
NVIDIA GameGAN |
A generative adversarial network for creating realistic game environments and assets. |
https://developer.nvidia.com/gamegan |
|
AI for Gaming |
Game Development |
DeepMind Lab |
A 3D learning environment for AI research in gaming scenarios. |
https://github.com/deepmind/lab |
|
AI for Gaming |
Game Development |
OpenAI Gym |
A toolkit for developing and comparing reinforcement learning algorithms in game-like environments. |
https://gym.openai.com |
|
AI for Gaming |
Game Development |
Godot AI Framework |
An open-source game engine with built-in AI tools for behavior trees and pathfinding. |
https://godotengine.org |
|
AI for Gaming |
Game Development |
CryEngine AI |
Advanced AI system for creating lifelike NPCs and dynamic environments in CryEngine. |
https://www.cryengine.com |
|
AI for Gaming |
Game Development |
Behavior Designer |
A visual scripting tool for designing complex AI behaviors in Unity. |
https://assetstore.unity.com/packages/tools/visual-scripting/behavior-designer-15277 |
|
AI for Gaming |
Game Development |
RAIN AI for Unity |
A plugin for Unity that provides advanced AI capabilities like decision-making and navigation. |
https://rivaltheory.com |
|
AI for Gaming |
Game Development |
Final IK |
A Unity plugin for inverse kinematics, enabling realistic character animations and interactions. |
https://assetstore.unity.com/packages/tools/animation/final-ik-14290 |
|
AI for Gaming |
Game Development |
Apex Utility AI |
A flexible AI framework for Unity that uses utility-based decision-making systems. |
https://apexgametools.com |
|
AI for Gaming |
Game Development |
Emergent AI |
A middleware solution for creating emergent behaviors in NPCs using machine learning. |
https://emergent.net |
|
AI for Gaming |
Game Development |
Houdini AI |
Procedural generation tools integrated with AI for creating dynamic game worlds. |
https://www.sidefx.com/products/houdini/ |
|
AI for Gaming |
Game Development |
CARLA Simulator |
An open-source simulator for autonomous driving research, adaptable for game AI development. |
https://carla.org |
|
AI for Gaming |
Game Development |
AirSim |
A simulation platform for drones and vehicles, useful for training AI in game-like environments. |
https://microsoft.github.io/AirSim/ |
|
AI for Gaming |
Game Development |
GameAI Pro |
A collection of AI techniques and tools specifically designed for game developers. |
http://www.gameaipro.com |
|
AI for Gaming |
Game Development |
Recast Navigation |
A navigation mesh toolkit for efficient pathfinding in games. |
https://github.com/recastnavigation/recastnavigation |
|
AI for Gaming |
Game Development |
Detour Crowd |
A crowd simulation library for managing large numbers of NPCs in real-time games. |
https://libdetour.com |
|
AI for Gaming |
Game Development |
PathEngine |
A pathfinding middleware for complex game environments. |
https://www.pathengine.com |
|
AI for Gaming |
Game Development |
Simplygon |
A 3D optimization tool that uses AI to simplify and optimize game assets. |
https://www.simplygon.com |
|
AI for Gaming |
Game Development |
SpeedTree |
A procedural vegetation generation tool powered by AI for creating realistic game environments. |
https://speedtree.com |
|
AI for Gaming |
Game Development |
World Machine |
A terrain generation tool that leverages AI for creating realistic landscapes. |
https://www.world-machine.com |
|
AI for Gaming |
Game Development |
Gaia |
A Unity plugin for generating terrains and ecosystems procedurally. |
https://assetstore.unity.com/packages/tools/terrain/gaia-11710 |
|
AI for Gaming |
Game Development |
MapMagic |
A procedural map generator for Unity that creates vast, detailed terrains. |
https://assetstore.unity.com/packages/tools/terrain/mapmagic-world-generator-10277 |